Spatial Design

This year I’ve been learning spatial design on my own. I believe that this is a wild and exciting technology that will require for me to develop new skills, but I’m pretty sure that it will be worth it.


I had the chance to try the Apple Vision Pro last february, and I saw an early glimpse of what I believe will be a big part of the future of User Interfaces: Spatial Design. This is the video that I uploaded to my YouTube channel when I was trying the Apple Vision Pro:

As I’ve been doing more and more research about it, I’ve realized that I need to polish some skills and to learn a few new tricks to be ready for this new interaction paradigm.

Some skills that I’m learning and planning to learn in the coming months include:

  • 3D modeling
  • 3D Animation
  • Unity and Unreal Engine basics
  • Apple Spatial Design courses and tutorials
  • Spatial video recording and editing
  • SwiftUI basics
  • AR/VR design tools like Bezi

I’ve already done some quick concepts using Bezi:

Even though the Apple Vision Pro and XR tech in general aren’t in the mainstream yet, I believe that there will be a huge demand for spatial designers over the next few years. As time passes and the technology becomes more affordable, there’s a good probability that more and more people will adopt it so I want to be ready for it.